Overview
Ancient Artifacts are created in low poly as a single object with two LODs.
This package contains Ancient Artifact #11, Ancient Artifact #12, Ancient Artifact #13, Ancient Artifact #14 and Ancient Artifact #15.
Ancient Artifact #11
Topology:
LOD0: 28678 Tris
LOD1: 13953 Tris
LOD2: 2726 Tris
PBR Textures (Standard/URP):
- 2x Albedo Map (4096x4096)
- 2x Normal Map (4096x4096)
- 2x Metallic/Smoothness Map (4096x4096)
- 2x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
- 2x Basecolor Map (4096x4096)
- 2x Normal Map (4096x4096)
- 2x Mask Map (4096x4096)
Ancient Artifact #12
Topology:
LOD0: 27256 Tris
LOD1: 13555 Tris
LOD2: 1318 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Smoothness Map (4096x4096)
- 1x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
Ancient Artifact #13
Topology:
LOD0: 9212 Tris
LOD1: 4610 Tris
LOD2: 468 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Smoothness Map (4096x4096)
- 1x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
Ancient Artifact #14
Topology:
LOD0: 13623 Tris
LOD1: 6682 Tris
LOD2: 538 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Smoothness Map (4096x4096)
- 1x Ambient Occlusion Map (4096x4096)
PBR Textures (HDRP):
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
Ancient Artifact #15
Topology:
LOD0: 35614 Tris
LOD1: 17838 Tris
LOD2: 1587 Tris
PBR Textures (Standard/URP):
- 1x Albedo Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Metallic/Smoothness Map (4096x4096)
- 1x Ambient Occlusion Map (4096x4096)
- 1x Albedo Map (2048x2048)
- 1x Normal Map (2048x2048)
- 1x Metallic/Smoothness Map (2048x2048)
- 1x Ambient Occlusion Map (2048x2048)
PBR Textures (HDRP):
- 1x Basecolor Map (4096x4096)
- 1x Normal Map (4096x4096)
- 1x Mask Map (4096x4096)
- 1x Basecolor Map (2048x2048)
- 1x Normal Map (2048x2048)
- 1x Mask Map (2048x2048)
Mesh: .FBX Format
Textures: .PNG Format