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Publisher

Opsive

Please Note

This entry is from Thursday April 24, 2025. The price of the asset may have changed since then.
Please visit our homepage for recent offers and sales. Official and private Unity Asset Store™ sales usually last about 14 days.

Overview

UFPS is the battle-tested first person controller built for Unity. Originally released in 2012 and trusted by tens of thousands of developers, UFPS delivers everything you need to create responsive, high-quality first person gameplay - fast.


Whether you're building a tactical shooter, survival game, sci-fi blaster, or anything in between, UFPS gives you the tools, performance, and polish to bring your vision to life.


📦 Includes first person shooter, melee, magic, throwable, and flashlight item systems.


🎮 Demo | 📚 Documentation | 🎥 Videos | 💬 Forum | 🌐 Discord


🧠Why UFPS?

  • Modular & Customizable: Flexible systems for camera, input, locomotion, etc.
  • FPS-Focused Design: Purpose-built for first person gameplay with zero bloat
  • Procedural Spring Animations: Achieve fluid, dynamic first-person motion
  • Ability System: Easily add mechanics, powers, and traversal abilities
  • Runtime Character Switching: Swap models at runtime
  • Dynamic Gravity: Support gravity in any direction
  • Per-Character Time Scaling: Set time scale per character

🧑‍🚀For All Skill Levels

Just Getting Started?

Use the Character & Item Builder to get up and running in minutes.

Power User?

You’ll love the clean codebase, modular structure, and extensibility - ideal for deep customization and integration.


⚙️Controller Features

  • Kinematic Character Controller
  • Procedural Spring-Based Animation
  • Full Body Awareness
  • Dynamic Gravity System
  • Character Model Switching
  • Moving Platform Support
  • Extensible Ability System
  • Split Screen Support
  • Inverse Kinematics (IK)
  • Surface-Based Effects
  • Damage System

🔫 Item Features

  • Fully Modular Design
  • Shooter, Melee, Magic, Throwable, Flashlight
  • Parry, Block, Recoil, Jump Attacks, Special Attacks
  • Visible Trajectories
  • Pickups & Object Pooling
  • Build Items in Seconds

🏃‍♂️Abilities

  • Align to Ground
  • Align to Gravity Zone
  • Damage Visualization
  • Die
  • Drive
  • Fall
  • Generic
  • Height Change
  • Idle
  • Interact
  • Item Equip Verifier
  • Item Pullback
  • Jump
  • Lean
  • Look At
  • Move Towards
  • NavMesh Movement
  • Pickup Item
  • Quick Start
  • Quick Stop
  • Quick Turn
  • Ragdoll
  • Restrict Position
  • Restrict Rotation
  • Revive
  • Ride
  • Rideable
  • Rotate Towards
  • Slide
  • Speed Change
  • Stop Movement Animation
  • Target Orbit

🤝Integrations

  • A* Pathfinding Project
  • Adventure Creator
  • Behavior Designer
  • Behavior Designer Pro
  • Cinemachine
  • Control Freak
  • Dialogue System for Unity
  • Edy's Vehicle Physics
  • Final IK
  • FPS Mesh Tool
  • High Definition Render Pipeline (HDRP)
  • InControl
  • Input System
  • Interactor
  • Master Audio
  • NWH Vehicle Physics
  • Omni Animation - Core Locomotion Pack
  • Omni Animation - Knife Pack
  • Omni Animation - Pistol Pack
  • PlayMaker
  • Puppet Master
  • Quest Machine
  • RayFire
  • Realistic Car Controller
  • Realistic Car Controller Pro
  • Rewired
  • UMA
  • Ultimate Inventory System
  • Universal Render Pipeline (URP)

📦Add-ons (Sold Separately)


🧑‍🤝‍🧑Join the Community

Since 2012, Opsive’s character controllers have powered thousands of games across every genre. With continuous updates, premium support, and a passionate developer community, you're building on a system that’s proven, polished, and production-ready.

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